Type | Length | Width | Thickness | Job Zero |
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Name | Type | Tool | Feedrate | Plungerate | Cut Depth |
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Filename | File Type | File Size | |
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design_1 | c2d | 216.12kB |
Simple catch tray with added texture generated by wide toolpath stepovers. The texture at the bottom provides a nice surface for picking up objects that would otherwise lay flat. (eg: picking up playing cards on a flat slippery table)
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made by {makerusername}
Comments
edwardrford posted 6 years ago
This project is awesome! Did you use a ballnose endmill to create the textures or was it square?rexwoodworking posted 6 years ago
Thanks! I used a ballnose endmill to create the texture effect made possible by a chunky stepover. A light pass with some 80 grit sandpaper over the ridges knocks down any "sharp" edges.bjum posted 6 years ago
Nice project, I've made something similar. That looks like a large ball nose mill, what size was it? CutRocket doesn't currently include that information, showing "generic cutter" for a lot of stuff that isn't a preset tool.rexwoodworking posted 6 years ago
Thanks for asking! I should have included that info... It's a 3/4" ballnose bit (1/4" shank). I actually just used a cheap one (not carbide tipped) from a local hardware store.bjum posted 6 years ago
Cool. I'm reticent to buy anything but carbide at the moment, but I really should just buy a cheap router bit set from my local timber merchant. They're pretty reasonably priced in a nice case, so what's the harm?devlindesignsllc posted 6 years ago
Awesome Project! In a bit of a time crunch for Father's Day, I picked up a cutting board from Ikea and ran this tool path. I changed the tool to the standard issue 1/4 end mill that came with my Shapeoko3. An additional box around the outside with a radius on the corners allowed for all cuts to be made on the cnc. Thanks again for posting this project!kgraybeal posted 3 years ago
Hi! I'm new to learning CNC. Still having trouble identifying bit #'s in your project. Can you tell me what the bits are in the project by name? Thank you!You must be signed in to leave a comment.